PS3 peripheral steams ahead of Kinect.
The creator of Gran Turismo 5 talks early years, sleep deprivation and networked futures.
Round two with Ubisoft’s epic stab-em-up. Can multiplayer put a bit more spring in Brotherhood’s step? Xbox 360 version tested.
The terrifying secret: it’s all a bit meta.
Edwin gets slapped around by EA’s bloodied boxer.
Sony’s long-in-the-tooth roadster finally reaches the tarmac. VGD investigates.
Back in black? Our verdict on Treyarch and Activision’s Cold War sales apocalypse. Xbox 360 version tested.
Sonic drops his recent shade of embarrassed red for the altogether nobler blue sheen of days gone by in the excellent Sonic Colours.
Hands-on with the single-player portion of People Can Fly’s gloriously hammy shooter.
He ain’t heavy, he’s my brother – and he’s got a crossbow aimed at your neck. VGD tucks into an Xbox 360 version of Ubisoft’s third historical epic.
A little rant from Ed.
The need has never been more pressing. VGD slips behind the wheel of EA Criterion’s bruising arcade racer.
Activision’s successor to the original console FPS sensation leaves us shaken and stirred.
“It’s the case that makes you. It’s the case that breaks you.”
Bioware’s Robyn Theberge on PC and console differences, the action-strategy balance and forum feedback.
Copies of the game for Xbox 360, PS3 and Wii up for grabs.
CoD games “aren’t about” the campaign – so why are campaigns included? VGD plays devil’s advocate with Treyarch’s Black Ops.
We go hands-on with Visceral’s sci-fi survival shooter. Should Valve be shaking in its boots?
EA not worried about new choice of setting shrinking Sims franchise’s appeal.
Sequel to offer “a lot more new spaces”, but “classic Dead Space fans will be very happy with what’s in the game”.
Our chat with Senior Marketing Director Aaron Cohen.
We query the sequel’s Art Director on Twitchers, Necro-talk, environment destruction and the fate of the USG Ishimura.
It’s like the Helghast never left. Edwin reports on his time with the Killzone 3 beta.
Thoughts from a recent hands-off demo of the Xbox 360, PC and PS3-bound Deus Ex prequel.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare