There doesn’t seem to be any reason behind the schedules for uploading content to PSN/XBLA/wherever. It’s almost like the people at Sony/MS/wherever haven’t bothered to plan months in advance, and instead make do with Tuesday 9.30am “emergency staff meetings” where much coffee is consumed, whiteboards consulted and some bright spark called “Hideki” remembers that Hudson actually left a couple of games on the company servers last week.
It’s just as well for Hideki that both of these PC-Engine titles are excellent examples of a genre popular with “hardcore” Japanese gamers – and we’re not talking bouncing boob observation sims! Nope, 600 yen will instead buy you PS3/PSP-compatible versions of Gradius (pictured above) or Deta na!! Twinbee (pictured below). Both are top titles, with Gradius edging things by a light year or two. No boobs, though, otaku pack. Blame Hideki.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare